We’re back from the Eurogamer Expo (and recovered from the flu), so it’s time to look back a bit. The Expo and the Indie Arcade were a great time and extremely useful for us, there’s nothing better than to see people playing the game and get feedback from the actual gamers. Overall, the feedback was very positive and the game well received. Here are something people liked a lot:
Of course, the game still has a number or issues we have to tackle. While there were some we were aware of before the Expo, we discovered a bunch of new ones too. These will naturally be dealt with in the near future.
After these issues are fixed, we’ll be publishing a demo for the game for everyone to try out. Stay tuned!
There has been some confusion on how the dice system in Rimelands actually works, so we wrote a detailed explanation of it. It can also be found through the Game page.
Hopefully this will help anyone struggling with the intricacies of the system.
Dear community of Rimelands!
By Odin, It has been a year since Rimelands: Hammer of Thor was released on the iPhone!
Our utmost gratitude for the warm welcome – even though the content was sometimes a tad hoary, your enthusiasm was able to melt the permafrost encasing the secrets of the vaults and give birth to a successful first RPG we have released! Without you, this feat could not have been possible, so our thanks first and foremost to each and every one of you!
On this first anniversary of Rose, our heroine, we are proud to announce the upcoming release of Rimelands also to PC and Mac!
Please welcome the new, enhanced and largely remade Rimelands: Hammer of Thor for PC and Mac. Here’s how it differs from the iOS original:
A demo of the PC version will be playable at the Eurogamer Expo Indie Arcade on on 22nd to 25th of September. We’re looking to meeting you there!
Some brand new PC/Mac screenshots are also available at the Media page!
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